Category: CGI
-
An Easy Approach to Trim Sheet
What is Trim Sheet? Pack different texture inside to one texture. Use it for different assets. Why we should use them? How? I use a simple and fast solution for my work. If you need to more advance solution: https://www.artstation.com/blogs/jennifermcgarry/yd4Q/jenns-guide-to-trim-sheets 1. Define your assets What do you need? What will you do? Thinking about it…
-
Making Stylized Wall Texture in Substance Painter
I made some tillable textures on SP and I want to share the method which I use. Preliminary Example 1: Brick Wall Tip 1: Give attention to scale of the noise. It could be break the flow of the texture Example 2: Vinyl siding Tip 2: Make uniform/balanced texture. Avoid unique things.
-
Game Art – Tips & Tricks
Design is not about put random object to scene; it is about showing the story behind the scene. Ahmad’s room not equal to Michael’s room because their lives are different. There could be a lot of difference between to room We must to show these differences by details BUT too much detail is harder to…
-
Animation 101
Keyboard shortcuts Numpad Graph Editor Motion Paths Lattice Animall Allows animation of mesh, lattice, curve and surface data. Vertex vb. şeylere key atamamıza olanak tanır. Follow Path Bir objenin bir eğriyi takip etmesini sağlar
-
Armature 101
What is armature An “armature” is a type of object used for rigging. A rig is the controls and strings that move a marionette (puppet). Armature object borrows many ideas from real-world skeletons.¹ What is bone Bones are the base elements of armatures². There are two types of bones: 1. Deforming Bones: are deform/transform vertices…