- Create new material.
- Set “Blend Mode” to “Translucent”
- Set “Lighting Mode” to “Surface TranslucencyVolume”
- Base color texture
- rgb -> Base color
- Alpha -> Opacity
- OcclusionRoughnessMetallic texture
- r -> Ambient Occlusion
- g -> Roughness
- b -> Metallic
- Normal texture
- rgb -> Normal
https://forums.unrealengine.com/t/how-do-i-fix-this-transparency-problem/441545
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